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Microsoft has reversed their once insane policies in place for the Xbox One, but how does it stack up to the PlayStation 4? THIS IS NICK’S GAMING VIEW! Hello everyone and welcome to Nick’s Gaming View, you are here with your host, Nick McCandless. E3 2013 has come and gone and while I still have content releasing, we all know, for the most part, what to expect from the PlayStation 4 and Xbox One at launch. Both consoles have been priced, released a time frame, exposed their launch lineups, and Microsoft has even pulled back their ridiculous policies once in place for the Xbox One. Which console seems to be more attractive and likely to have the strongest first year? As with any video game console, the better console is always determined by its game library. While the first year is usually always the slowest year of the console’s life cycle, both platforms have a quality launch lineup, but only one can be claimed the winner. When looking at the launch lineup of both the Xbox One and PlayStation 4 outside of multiplatform releases, I’ve got to give the edge to Sony with DC Universe Online, Diablo III, DriveClub, Killzone: Shadow Fall, Knack, PlanetSide 2, and Warframe all making AAA releases. Sure the Xbox One has Dead Rising 3, Forza Motorsport 5, LocoCycle, Killer Instinct, Kinect Sports Rivals, and Ryse: Son of Rome launching day one, but I see a much stronger launch on Sony’s platform. Microsoft’s reverse on their policies has certainly earned the company and the Xbox One much more respect, but indie developers are still complaining regarding the company’s openness to indie development. Sony on the other hand is receiving a healthy amount of praise and has actually designed an apartment to assist indie developers with development on the PlayStation 4. Also add the required remote play functionality into the mix allowing owners of both the PlayStation 4 and Vita to play their PS4 titles anywhere with a reliable data connection, and you have an experience Xbox...